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A master thesis from Aalborg University

Augmented Reality & Internet of Things i Folkeskolen: Hvordan Augmented Reality & Internet of Things kan facilitere bevægelse i undervisningen.

[Augmented Reality & Internet of Things in the Public School System: How Augmented Reality & Internet of Things Can Facilitate Movement in Education.]

Forfatter(e)

Semester

4. semester

Uddannelse

Udgivelsesår

2019

Afleveret

2019-06-03

Antal sider

108 pages

Abstract

This Master Thesis in Interactive Digital Media, at Aalborg University, is focusing on a case from Jerslev Multipark and the project “Den Udendørs Læringsplatform” (“The Outdoor Learning platform”) at Toftegårdsskolen in Jerslev. On August 1st, 2014, the Danish Ministry of Education implemented a reform of the Danish public school system. In the reform, a new law was passed, which require students in the public school system to be physically active for 45 minutes per day. The physical activation can be everything between brain breaks, walking and running. This law is redefining how public schools are meant to teach students, because of the demands of compulsory educationally context in this physical activation. This thesis seeks to explore how the running track located at “The Outdoor Learning Platform”, can be digitally augmented to help educators at Toftegårdsskolen implement the 45 minutes of physical activity into their curriculum through the 100-meter running track. This led to the following research question: “How can augmented reality and internet of things help facilitate physical activity in a learning context on the running track “The Outdoor Learning Platform”?” In order to gain an understanding of this, we took a strategic design thinking approach. This approach seeks to explore the correlation between student needs, teacher needs, and technological feasibility. To gain an understanding of the correlation between these three domains, our empirical research will seek to gain an understanding of these needs, through interviews, workshops, state-of-the-art and heuristic evaluation. Furthermore, these needs and technological feasibility will be validated by experts - Maria Jespersgaard, Teacher and IT-Counselor in regards to the teacher and student needs and tech entrepreneur Uffe Koch in regards to feasibility. The thesis presents a concept which is technological and meets the requirements of the teachers and students from Toftegårdsskolen.

This Master Thesis in Interactive Digital Media, at Aalborg University, is focusing on a case from Jerslev Multipark and the project “Den Udendørs Læringsplatform” (“The Outdoor Learning platform”) at Toftegårdsskolen in Jerslev. On August 1st, 2014, the Danish Ministry of Education implemented a reform of the Danish public school system. In the reform, a new law was passed, which require students in the public school system to be physically active for 45 minutes per day. The physical activation can be everything between brain breaks, walking and running. This law is redefining how public schools are meant to teach students, because of the demands of compulsory educationally context in this physical activation. This thesis seeks to explore how the running track located at “The Outdoor Learning Platform”, can be digitally augmented to help educators at Toftegårdsskolen implement the 45 minutes of physical activity into their curriculum through the 100-meter running track. This led to the following research question: “How can augmented reality and internet of things help facilitate physical activity in a learning context on the running track “The Outdoor Learning Platform”?” In order to gain an understanding of this, we took a strategic design thinking approach. This approach seeks to explore the correlation between student needs, teacher needs, and technological feasibility. To gain an understanding of the correlation between these three domains, our empirical research will seek to gain an understanding of these needs, through interviews, workshops, state-of-the-art and heuristic evaluation. Furthermore, these needs and technological feasibility will be validated by experts - Maria Jespersgaard, Teacher and IT-Counselor in regards to the teacher and student needs and tech entrepreneur Uffe Koch in regards to feasibility. The thesis presents a concept which is technological and meets the requirements of the teachers and students from Toftegårdsskolen.

Dokumenter


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