Author(s)
Term
4. term
Education
Publication year
2022
Submitted on
2022-05-25
Pages
95 pages
Abstract
In this master thesis we propose a framework to design a serious game in the subject of fiscal policy in the field of social studies in Danish gymnasium. The thesis examines how a serious game can increase student engagement towards learning about fiscal policy. In collaboration with N. Zahles Gymnasium, a serious game was developed and a test consisting of an experimental group (n=31) and a control group (n=20) was conducted. A triangulation approach utilizing a questionnaire inspired by the UES short form and student and teacher interviews. The interviews were used to measure the attitude towards the serious game. The serious game significantly increased student engagement, but no meaningful difference in learning outcome between the experimental and control groups was observed. Future work includes a more evenly distributed balance between elements of fun and educational content, more testing involving more participants and a more even distribution of test participants and better involvement of the teachers as expert consultants.
Keywords
Documents
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